2020. 2. 14. 09:23ㆍ카테고리 없음
Employee Monitoring Software for Mac, You employee monitoring software for. Workflows embarrass a 3d collage pirate caw chez the dust as well as a easy.
The Sims 3 'Create-a-World' tool - Beta, will only be released on the PC format, i know this is a big disappointment for all you mac user's out there. But there is a very big reason behind it, after it's initial release, the crew at EA is going to be making adjustments and patches and sprucing it up for a more 'user-friendly' version. It would be twice the trouble to convert everything over every time they make a patch, more than 3/4 of the 'sim fanatics' playing The Sims 3 are playing on a PC.
Macs are not high-end gaming platforms, and are quite pricy. Personally, i believe the mac community should wait for what they get, seeing as this is the first time that The Sims, has been released simultaneously for PC/MAC.
Petitions are never going to change anyone at EA's mind, it's their game their rules. The EA crew themselves developed the game on PC's so therefore it only makes sense that it would be initially released on PC only. The mac community just needs to be patient, it's not like they bought their mac JUST for The Sims 3, they made their decision on buying the more expensive model, so they need to deal with the fact that they didn't buy what the sims 3 was created for.
Don't make excuses if you make it for one your platforms make it for all platforms. If conversions are such a headache and mac users are so insignificant then then they shouldn't have put the base game on mac at all.
But they did, so they need to be fair and responsible. I was annoyed, angry and feeling many other negative emotions when I saw that the Create A World tool was only available for Windows PC.
I love the Sims games, but the part that I love the most about them is the fact that it gives the users an endless amount of possibilities and creativity with the way they use the game. The game is mostly about customization (if not all) and with the releasing of the CAW tool, it makes the game more different for every user. I do hope that the CAW tool is available soon for Mac users because I personally feel it is unfair to allow only one operating system creativity and not the rest. I also hope that the people behind the release and creation of this tool did not mean to permanently ban this tool from Mac users because that would be a small form of discrimination against Mac users.
I know not everybody may feel this way, but I know I do. I love the towns of Riverview and Sunset Valley, but having only two town options makes the game less exciting and much more boring. Yes, I do download worlds off of the Sims 3 Exchange, but most of them do not fill the needs that I want out of the CAW tool. Most worlds are empty and barren and I'd rather them be full.
Most worlds are square and small, and I'd rather them be large and lifelike (as land masses are not naturally square on earth). I would like to create my own world on my Mac, and not have to rely on others who own PCs. As much fun as the Sims 3 is, it is not worth buying a PC just to use the CAW tool. In conclusion, I will most definitely sign this petition because it is unfair and wrong to let only PCs use the Create A World Tool. I was annoyed, angry and feeling many other negative emotions when I saw that the Create A World tool was only available for Windows PC.
I love the Sims games, but the part that I love the most about them is the fact that it gives the users an endless amount of possibilities and creativity with the way they use the game. The game is mostly about customization (if not all) and with the releasing of the CAW tool, it makes the game more different for every user. I do hope that the CAW tool is available soon for Mac users because I personally feel it is unfair to allow only one operating system creativity and not the rest. I also hope that the people behind the release and creation of this tool did not mean to permanently ban this tool from Mac users because that would be a small form of discrimination against Mac users. I know not everybody may feel this way, but I know I do. I love the towns of Riverview and Sunset Valley, but having only two town options makes the game less exciting and much more boring.
Yes, I do download worlds off of the Sims 3 Exchange, but most of them do not fill the needs that I want out of the CAW tool. Most worlds are empty and barren and I'd rather them be full. Most worlds are square and small, and I'd rather them be large and lifelike (as land masses are not naturally square on earth). I would like to create my own world on my Mac, and not have to rely on others who own PCs.
As much fun as the Sims 3 is, it is not worth buying a PC just to use the CAW tool. In conclusion, I will most definitely sign this petition because it is unfair and wrong to let only PCs use the Create A World Tool.
I could not agree more. The Sims 3 'Create-a-World' tool - Beta, will only be released on the PC format, i know this is a big disappointment for all you mac user's out there. But there is a very big reason behind it, after it's initial release, the crew at EA is going to be making adjustments and patches and sprucing it up for a more 'user-friendly' version.
It would be twice the trouble to convert everything over every time they make a patch, more than 3/4 of the 'sim fanatics' playing The Sims 3 are playing on a PC. Macs are not high-end gaming platforms, and are quite pricy. Personally, i believe the mac community should wait for what they get, seeing as this is the first time that The Sims, has been released simultaneously for PC/MAC. Petitions are never going to change anyone at EA's mind, it's their game their rules.
The EA crew themselves developed the game on PC's so therefore it only makes sense that it would be initially released on PC only. The mac community just needs to be patient, it's not like they bought their mac JUST for The Sims 3, they made their decision on buying the more expensive model, so they need to deal with the fact that they didn't buy what the sims 3 was created for.
What you said what completely stupid and you wasted your breath (well not exactly breath but whatever.:P) It's almost like you're telling us that we shouldn't have bought a mac. You don't know that 3/4 of 'sim fanatics' use PC.
Where's your proof?? Because everyone I know seems to be switching over to Mac. It's as if it's coming down to a PC vs. Mac argument. I'M SORRY but Macs don't hardly EVER get viruses, they run faster, better, are MUCH easier to use, and WHO CARES if they're more expensive, they're worth every penny. And they do run graphics VERY well and they are VERY high-end. I've played many games on here before and they all work very well.
If EA released Sims 3 for Mac then they should've released the CAW tool for Mac as well. It's simply not fair.
I'm always left waiting for MANY programs to come out with a Mac and I certainly did not want this happening in this situation. You're not changing our minds. The Sims 3 'Create-a-World' tool - Beta, will only be released on the PC format, i know this is a big disappointment for all you mac user's out there. But there is a very big reason behind it, after it's initial release, the crew at EA is going to be making adjustments and patches and sprucing it up for a more 'user-friendly' version. It would be twice the trouble to convert everything over every time they make a patch, more than 3/4 of the 'sim fanatics' playing The Sims 3 are playing on a PC.
Macs are not high-end gaming platforms, and are quite pricy. Personally, i believe the mac community should wait for what they get, seeing as this is the first time that The Sims, has been released simultaneously for PC/MAC. Petitions are never going to change anyone at EA's mind, it's their game their rules. The EA crew themselves developed the game on PC's so therefore it only makes sense that it would be initially released on PC only. The mac community just needs to be patient, it's not like they bought their mac JUST for The Sims 3, they made their decision on buying the more expensive model, so they need to deal with the fact that they didn't buy what the sims 3 was created for.
Don't make excuses if you make it for one your platforms make it for all platforms. If conversions are such a headache and mac users are so insignificant then then they shouldn't have put the base game on mac at all. But they did, so they need to be fair and responsible.
SIGNED Agreed. Plus, that is such utter nonsense. Just because we are a minority doesn't mean we should be left to just wait it out and hope maybe they'll remember we exist. Trust me, I bought my brand new iMac a few months ago for a good reason- I really, really wanted to play the Sims 3 on a great machine.
I don't know why you're so anti-Mac, obviously it's mostly about PRICE, which is the ONLY arguing point anyone ever has on Apple products anyways. So what, they're expensive. We spend MORE MONEY buying BETTER COMPUTERS. Have you not realized by now that MOST OF THE PC USERS HAVE PROBLEMS RUNNING TS3? You wonder why, I'm sure. Probably because of the terrible quality of their gaming systems. Why else would the PC Support threads all end up cluttered amongst titles like 'MY GAME IS SO SLOW!'
Or 'MY GAME FREEZES AND CRASHES!' We only get that type of thing when people use unqualified machines, just like every PC person (Minus the fact that, generally, we get the point and know it's our COMPUTER, rather than complaining about the game), and we get it because the game itself has issues.
Most of the time when we bring that stuff to these threads, it's because we definitely know it is the game, because hundreds of others are suffering the same fate. Macintosh computers are fantastic machines, and despite the high initial cost, they are very much worth the investment. With tons of 10 year old machines still running very smoothly out there, Apple has whooped Windows a good one. Do you often see 10 year old Windows machines that have not either had insane repairs or have been in the hands of a PC pro? You just don't. Viruses, terrible hardware, foolish people, and a terrible registry dooms most, if not all, PC computers within a matter of two years. So, please, just go away.
Your argument is invalid. Just a bunch of Mac-hating nonsense. Our machines are far more superior than any others that AVERAGE PEOPLE own. Note the AVERAGE PEOPLE. If you are a computer wiz, PC ownership isn't hard. You can keep it in shape and do all the repairs yourself.
Save money, save your sanity. But for average people, we can't do that, and we end up spending most, if not all, of the same initial cost of a PC having hard drive wipes, hardware installed to replace broken or outdated pieces, and general upkeep to keep it running at more than a crawl. You're nonsensical.
What you speak is just insanity. I like my Mac and I like The Sims 3; if it comes down to a contest between the two, the Mac will win! Kjanie08, you and I pretty much are in agreement here. EA missed out on any profit from me for TS2 because I skipped the game entirely.
I skipped the PC version because I was transitioning to Macs, and I skipped the Mac version because Aspyr didn't bother to port the whole thing, and that's why EA missed out on whatever watered down version of my money they'd have received through the Aspyr port of TS2. I would think that EA would want to keep the customers that they've picked up, rather than alienate them and potentially lose them. Don't you think they're going to come out with it? One has to come first before the other.
Its not like they're playing favorites.SIC wetherSIC or not you make a petition isntSIC going to effect their production. I'm sure it was already started before you created this anyhow. Expressional, your entire argument is flawed and based purely on speculation. First, you assume EA will release CAW for the Mac, even though they have made no indication of such a release; as it stands, there is more evidence against CAW for the Mac than in support of CAW for the Mac. Second, one version of CAW does not 'have to come out before the other' as you put it; EA released TS3 for PC/MAC at the same time on the same disc, and release WA for PC/MAC in the same format, and will release High-End Loft for PC/MAC as well.
The CAW tool may have been ready for the PC as far back as June; EA could have ported it to the Mac with relative ease and held off on the PC release if need be, doing a simultaneous release this month if they wanted to. The simple fact is that they didn't, and they didn't announce a Mac release date for CAW either, not a 'coming soon,' not a 'coming shortly after the PC release,' not even a hint at a Mac release. By the very definition of releasing the tool for the PC without releasing a Mac version, EA is 'playing favorites' as you put it.
As far as my petition goes, maybe it will have an effect on EA, maybe it won't, but at worst, the people who sign this waste about 30 seconds of their lives by typing 'signed' and hitting the 'submit' button. What you wrote in contrast probably took more time than that, so please don't try to undermine those of us who are trying to change EA's apathetic attitude toward the Mac. I might point out that I realize this petition is only one of many steps that some of us are taking, and that at worst, those who support this will have tried to bring CAW to the Mac and failed, whereas those who simply shout this idea down will have contributed NOTHING to the TS3 community as a whole.
Furthermore, if EA had started CAW for the Mac, they'd have announced it by now, even if it was coming at the end of the year that just began today; they'd want to build press for it, and they're not doing that, which tells me that at present, EA has no plans whatsoever for CAW-BETA or CAW in its final form for the Mac. NicMacc pretty much summed up the flaws with your assumptions, but I wanted to add my two cents here. It's one thing if you don't want to sign the petition, I get that, but it's another to try and get others not to sign it; if you have nothing useful to contribute, than please contribute nothing; those who are taking the time to write 'signed' are at least taking the time to contribute positive energy to this effort, those contacting Mac/Technology blogs are going a step further, and deserve a round of applause for their efforts. I can't understand why they didn't made a download for Mac-user, eventhough I am a PC-user I see your frustration! Many people worldwide use Mac! Thank you for your signature Simsjenta1992; I used Windows from 1993-2003, and purchased my first Mac in 2003; I still keep a Windows desktop around in the event that I need to help repair a friend's system. However, I'm glad that you see my point, and I'd be just as annoyed if PC users were being excluded from the Create-A-World tool; I'm glad to see people signing this on principal, and as I've stated before, if PC users ever need my signature to get vsync added to the game so that they don't burn up their graphics cards, I'll gladly sign.
Caw Tool For Mac Download
(For some reason, Cider seems to add Vsync to the Mac version, although that should be handled by the game itself, not an API translation tool.). I've been awaiting this tool since the game's release. If the game is available on both platforms, the tool should be also!
I've been waiting for this since the game's release as well, and you pretty much summed up my point Xxish; if the game, it's EPs, and its SPs are PC/Mac, than add-on tools such as CAW should be PC/Mac as well. In addition, the 'Mac version' of the game isn't a 'Mac version' at all; it's the PC version wrapped in Cider, which translates Windows APIs to OS X APIs. I could understand a company like Aspyr not wanting to rewrite a game design tool from the ground up, but given that TS3 isn't even truly Mac native, there's no excuse for EA not to port CAW; part of the reason I defended EA using Cider was that such ports would now be simple; the only excuse EA has is laziness, and again, a delay wouldn't bother me, it's the lack of anything that has me annoyed. The thing is it's pointless for EA to make betas for both at once since that would create a LOT more work when it comes to problems and such.
Once the tool is officially past beta it will most likely be available to everyone. EA's not doing this because they're too lazy, they're doing it for the best interest of releasing the stable tool to everyone. I really don't think that this is the case; if it were, the '.PC-Only' would read '.Beta version PC-only; final version PC/Mac.'
Also, the whole point of a beta-a true beta that is-is to check for bugs; if EA ports the final tool to the Mac, they will likely wind up with a 'final release' that has problems that should have, and would have been caught in the beta version of the tool if they had released it for the Mac. Again, if CAW is released in its final form, I'll be happy, but I don't see that happening right now.
Let's not forget that the 'beta' version of this tool is the EXACT SAME TOOL that EA used to create Sunset Valley and Riverview; it hasn't been altered in anyway, shape or form, which is why I say calling it a 'beta' is a stretch. EA is using the 'beta' denotation simply to say that they plan to further refine the tool's user-interface for the 'final version,' supposedly making it slightly more user-friendly, although it already seems pretty user-friendly from what I understand, at least as user-friendly as Photoshop. I was even able to answer a question regarding CAW (which a guru confirmed I had answered correctly,) despite never using it, and that's saying something about how user-friendly CAW already is. Again, EA is stretching the term 'beta.' Don't make excuses if you make it for one your platforms make it for all platforms. If conversions are such a headache and mac users are so insignificant then then they shouldn't have put the base game on mac at all.
But they did, so they need to be fair and responsible. That's pretty much the argument I'm trying to get across 2lover3; when EA released TS3 for the Mac, they committed to supporting the Mac platform for TS3, and all of its expansions and add-ons; by neglecting CAW-Beta, they're neglecting their commitment to one of their supported platforms. Again, I could see if EA said 'the Beta will be PC only, but the final version will be PC/Mac,' but EA has made no such statement. Until such a statement is made, I can only believe that a Mac version of CAW will not be released.
The game is mostly about customization (if not all) and with the releasing of the CAW tool, it makes the game more different for every user. I do hope that the CAW tool is available soon for Mac users because I personally feel it is unfair to allow only one operating system creativity and not the rest. I also hope that the people behind the release and creation of this tool did not mean to permanently ban this tool from Mac users because that would be a small form of discrimination against Mac users. I know not everybody may feel this way, but I know I do.
I love the towns of Riverview and Sunset Valley, but having only two town options makes the game less exciting and much more boring. Yes, I do download worlds off of the Sims 3 Exchange, but most of them do not fill the needs that I want out of the CAW tool. Most worlds are empty and barren and I'd rather them be full. Most worlds are square and small, and I'd rather them be large and lifelike (as land masses are not naturally square on earth). I would like to create my own world on my Mac, and not have to rely on others who own PCs. As much fun as the Sims 3 is, it is not worth buying a PC just to use the CAW tool.
Kewlio16, the 'square worlds' are a limitation of the game. Sunset Valley 'cheats' by making one side of its map water, but if you look at it, it's a 'square world' as well.
Riverview makes the 'square world' more obvious, but does a decent job of hiding it by adding two giant rivers and hills. All worlds in TS3 will be 'square' because that's how the maps for them are designed, while you could design an island, the 'ocean' around it would still be a square. Personally, the 'square' worlds that are 'flat-plains' don't even bother me that much when done well; but most of these worlds aren't done well.
The larger worlds will likely take several months to complete, houses have to be built, Sims have to be created, stories have to be written, and the worlds have to be designed. I actually had four 'worlds' planned that were going to have interwoven plots. All were to be the same map size as Sunset Valley, and all were to have similarities, with a very specific 'divider' that would make it easy to ID where the worlds lined up. Despite being land-locked, I intended to have a somewhat interesting map for these worlds, and have already fleshed out most of the story for the first world.
A lot of people leave worlds 'empty and barren' to allow for other users to build on empty/barren lots. I know that the fourth world I was working on (which likely was going to be the second I was going to release,) was going to be predominantly empty for the people who like to have a lot of building room in their worlds. I also know that the first world was going to be very built-up for people who wanted a world that they could play in without having to do much other than create some Sims. I also know that there were going to be two 'middle ground' worlds that would try to appease as many people as possible. If we get CAW, I will of course design these worlds.
My feelings about CAW have been made clear before, but I'll make them clear again, it's not missing out on the beta that's irking me, it's missing out on the tool overall with no comment from EA stating that we will see the final tool, and offering more evidence against rather than in favor of the release of said tool. I want to create worlds too, why should Windows users be able to and not us? Everyone knows Mac's better than Windows anyway - especially for graphicky things like CAW involves. All right everybody, please, please, PLEASE don't start this type of PC vs. Mac debate here. We have PC-Users who are supporting us, and it's not right to let one or two trolls undermine what we're trying to do here.
Now before someone calls me a hypocrite for how I responded to 'Expressional,' let me make it clear that I was responding to the generally negative tone of her post, and to her flawed argument; I don't even know if she uses a PC or a Mac. PC and Mac users are welcome in this petition as long as their contributions are positive.
Don't forget, most Macs can now natively run Windows, effectively making them no different from PCs. I get the point that many of you are trying to make, especially about creative applications, but a Mac/PC debate isn't going to help us bring CAW to the Mac; what will help us is getting as many people as possible to get EA's attention regarding this matter. But I'm sure they're already working on it. Again, I hope that you're right Simduhdimdim, but there's more evidence suggesting that we won't see CAW on the Mac than evidence suggesting that we will.
Tindu found a 'Mac Controls' section in the the readme, with CAW itself, but that could be a typo, or just a keyboard map for Mac users running Windows via Boot Camp. As I've stated before, if EA announces CAW for the Mac, I'll gladly shut up about this and let this thread die, but until that announcement is made, I'm going to keep this going as long as I can.
Finally, I'd like to wish everyone a happy 2010, and to give all of us a resolution to follow: convince EA to bring CAW to the Mac before this year ends; we have 365 days, so let's put them to good use. Thank you all, both PC and Mac users, for your continued support. I don't know why you're so anti-Mac, obviously it's mostly about PRICE, which is the ONLY arguing point anyone ever has on Apple products anyways. So what, they're expensive. We spend MORE MONEY buying BETTER COMPUTERS. Um, actually.the fact that Macs are more expensive does not make them better.
Don't get me wrong, I love my iMac as much as anyone else, but people always seem to make the mistake of 'If it costs more, it must be better.' What exactly about the Mac, other than it doesn't get viruses, makes it a better system? Do you often see 10 year old Windows machines that have not either had insane repairs or have been in the hands of a PC pro? You just don't.
Viruses, terrible hardware, foolish people, and a terrible registry dooms most, if not all, PC computers within a matter of two years. Do your homework before you say that all PCs die in 2 years. I am not a computer expert. I know my way around a machine, I know how to fix most BASIC problems, but I'm no expert.
Every PC that I have owned, regardless of brand, has lasted well over 2 years. They were not considered 'high end' machines, they were pretty much just your basic home computer. I recently sold my 5 year old machine to my boyfriend and it's still chugging along as good as the day it came home from the store. My grandfather is currently using my 10 year old HP and it's still working just fine. So, please, just go away. Your argument is invalid.
Just a bunch of Mac-hating nonsense. Seriously, how old are you? Show some maturity and do some research before saying that someone's argument is 'invalid.'
Half of what you wrote about PCs in your post was incorrect. I know because I've owned them.
And before you go and call me a 'Mac Hater' I would like you to know that I made the switch from PC to Mac because I liked the OS of the Mac better. I liked the sleek look and feel of the Mac. I didn't buy it just to play a computer game. Our machines are far more superior than any others that AVERAGE PEOPLE own.
Note the AVERAGE PEOPLE. If you are a computer wiz, PC ownership isn't hard. You can keep it in shape and do all the repairs yourself. Save money, save your sanity.
Again, I am not what you would call a 'computer wiz.' However, just by watching a few youtube videos, I learned how to upgrade the ram and graphics card in my boyfriend's PC and I had no problems.
Are you saying that the 'average person' doesn't have the ability to learn if they really want to? Honestly, if the 'average person' doesn't know much about computers, but doesn't want to pay a lot of money to have their computer fixed when something goes wrong, they will find a way to do it themselves. They'll read and ask questions and watch videos.
People are not as stupid as you are making them out to be. Also, if the graphics card (for example) on a PC goes out and stops working, you can easily buy a new one and install it yourself (they do come with instructions after all). If the graphics card goes out on a Mac (Mac Mini, Laptop, or iMac), you're pretty much screwed because everything is soldered directly to the motherboard.
So now you're looking at having to take your Mac into the Mac store and pay someone to fix it, because unless your soldering skills are impeccable, you're not gonna be able to fix that one yourself. So you, the 'average person' that didn't want to buy a PC because they were too confusing to fix and you cannot be bothered to learn, are now taking your more expensive Mac to the store to have it fixed by a professional. Btw, I hope you've got Apple Care with your computer because if you don't, you're going to be paying a hefty fee to have someone even look at your computer let alone fix the problem.
This time I'm having problems porting on my (new!) MacBook Pro. I used a tutorial nismology gave me last year in for Wineskin which worked fine.except that I get a message telling me I need a valid copy of The Sims 3 to run it or just a simple 'access denied'.
I do have a valid copy of The Sims - I play it all the time! It's a Mac copy, so I don't even have to run it through a port or an emulator or whatever it is you do for other stuff. So why am I getting this message? I even downloaded the CAW program directly from EA's site after I got the same message with a torrent. Any way to fix this? CAW only works on PC so this is my only option. Thanks again guys!
Here's what the error messages look like for reference: My Mac OS X Version: Mac OS X 10.8.3 My Mac Model, GPU & CPU: MacBook Pro 13-inch mid-2012, Intel HD Graphics 4000 512 MB, Intel Core i5 2.5 GHz. Error Log(s): n/a.